using UnityEngine;
using System.Collections;

public class StateConstants : MonoBehaviour {

	#region State Names

    public const string CAMERA_ACTION_VIEW_STATE  = "CameraActionViewState";
	public const string CAMERA_ZONE_VIEW_STATE  = "CameraZoneViewState";
	public const string CAMERA_FOLLOW_STATE  = "CameraFollowState";
    
    #endregion
}
